tag: haskell
  • Fizzbuzz in Haskell

    Tue 20 February 2018

    Continuing in the vein of cool Haskell examples I find on the internet, this post is going to be about a particularly epic fizzbuzz implementation that I saw in a three-year-old Reddit thread. Now, the OP in that thread had a serviceable but run of the mill fizzbuzz implementation, but ...

  • Writing a snake clone in Haskell, part 2

    Sat 27 January 2018

    In a previous post I talked a bit about writing a snake game in Haskell. At the end of the post we had a working game, but there was 1 ingredient missing; the snake would not go anywhere by itself! The fundamental problem was that our game was being driven ...

  • Writing a snake clone in Haskell, part 1

    Thu 16 November 2017

    After my recent dive into Haskell I was keen to try a small project to test out what I had learned. After watching a bunch of YouTube videos from various Haskell conferences I came across one by Moss Collum where he describes how he built a series of Rogue-like games ...

  • Diving into Haskell

    Wed 08 November 2017

    Ok, I am super late to the party with this! Haskell has been, for a number of years, a language that I have always wanted to dive into. I've heard it lauded as the language of "true hackers", and it's somewhat of a sign that you've made ...